I have an terrain object that I want to divide into chunks of the same size. I already created a grid (black lines) with that I could slice the mesh. I want every chunk to be a separate object. Any ideas?
I tried that workflow and it worked for me. This is what I did:
Add Edge Split modifier:
- Set angle to 0 degrees to apply to all edges:
Apply Separate by loose parts:
- Check that all expected objects have been created:
Hope this helps.