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I have a grid mesh and two arc meshes. The vertexes in the two arcs and the grid are not connected to each other, it is 3 different meshes in the same object. Mesh I want to "merge" in the two arc meshes into the grid mesh, by adding vertexes where the arc and grid overlap, dividing each grid square face to the shape along the arcs.

Any ideas of how to do this?

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One way is to use the Knife Project tool.

  1. Make the arches one object and the square a separate one.
  2. If necessary, scale up the arches so they are definitely crossing the border of the square object
  3. In object mode, shift select the arches object and then the square object
  4. Tab into edit mode (you should now be in edit mode for the square)
  5. From the toolbar (T) choose Knife Project. The arches will be projected onto the square, sometimes creating n-gons (although by the appearance it looks like the objects have just been merged, the faces have in fact been subdivided)
  6. You can now delete the original arches mesh in object mode.

enter image description here

Alternatively, another way you could do it would be to remove all but 2 sides of the original square resulting in 3 sets of edges, the edges of the square and the two arches:

enter image description here

With the arches and the square as a single object select them all and then press W> Bridge Edge Loops:

enter image description here

Both methods require some form of clean up afterwards, the bridge edges method needing slightly less. With the bridge method the clean up will also be less if the number of vertices in the arches are the same as the number of vertices in the square's sides.

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  • $\begingroup$ I tried knife projection but I did it in the wrong way. How ever, when I separated the arcs to a single object and then did a projection it didn't cut the outer edge grid correct. So I ended up in manually build up the faces, as you pointed out. Thank you. $\endgroup$ – Max Kielland Oct 20 '13 at 14:55
  • $\begingroup$ @MaxKielland I think if you scale up the arches a bit so they are definitely crossing the outer edge it should work. I have edited the answer with an extra step to hopefully account for this. $\endgroup$ – Ray Mairlot Oct 20 '13 at 15:16
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    $\begingroup$ @RayMairlot for the second method you could just do i.imgur.com/815nQRz.png by halving the square's vertices $\endgroup$ – wchargin Oct 20 '13 at 23:31

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