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I'm trying to model a simple chopping board in Blender, however, I'm using a modified circle to cut out a portion of a cube to create it. I am trying to make the hole in the chopping board by using a boolean modifier. But when doing so, nothing is happening. I've roughly drawn how I want the board to be cut, and I've hid the circle as I would do when the boolean modifier works as I would have wanted it to This is the image that I want to be "booleaned" into the larder prism

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  • $\begingroup$ You can't use an effectively 2-d object like a circle. For this purpose, pick a cylinder and scale it on differently on the X and Y axis. Make sure to apply scale. $\endgroup$ Commented Mar 19, 2022 at 0:23
  • $\begingroup$ @MartyFouts , It's actually a 3D object, I just didn't bother to change the name when I extruded it. (I've added an image for refrence) $\endgroup$
    – Krish N
    Commented Mar 19, 2022 at 2:37
  • $\begingroup$ did you check your normals? did you try exact and fast? if both doesn't help, pls provide blend file $\endgroup$
    – Chris
    Commented Mar 19, 2022 at 3:32

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I spoke to someone in a discord server and they told me that "booleans are infamously picky. IF there's anything wrong with your geometry - doubles, inside walls, etc - it'll refuse to work." I checked the wireframe and realized that there was, in fact, an inside wall/face.

I quickly fixed that (by removing the verts and reconnecting the lines using F to fill) and it somehow didn't work. Then I played around a bit and changed the solver to Fast and the indent was created!

before fix

after fix

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