I've applied the picture in the base color as the BDSF but the rendered plane seems a lot darker than the actual reference image (on the left side). I'm using and HDRI and added a light. Any ideas how I can get the plane (on the right hand side) to be as bright? Appreciate the help
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$\begingroup$ Please clarify your specific problem or provide additional details to highlight exactly what you need. As it's currently written, it's hard to tell exactly what you're asking. $\endgroup$– Community BotCommented Jan 14, 2022 at 3:41
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1$\begingroup$ Plug Image texture directly to Material Output if you dont mind that board would not be affected by lights ... btw if you use Eevee engine - HDRi does not participate in lightning at all (you would have to add Irradiance object) or use Cycles. Or your issue is just Spelucal value that make material reflect envi :) $\endgroup$– vkliduCommented Jan 14, 2022 at 9:05
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