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I am working on chair design for my portfolio. And there's like this tearing or jagged edge where the side of my mesh meets the top. Any assistance/ advice would be appreciated.

This is the image in edit mode. Note the front area, that's curving This is the image in edit mode. Note the front area, that's curving

In this image it's in object mode. The area looks kinda sharp, but it's only in this small area In this image it's in object mode. The area looks kinda sharp, but it's only in this small area

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    $\begingroup$ hello, please share your object so that we can check (upload and copy paste the URL it will generate): pasteall.org/blend $\endgroup$
    – moonboots
    Commented Jan 7, 2022 at 8:59
  • $\begingroup$ Thanks for the grammatical edits, and for reaching out. Below is the URL to the modelhttps://pasteall.org/blend/56ca9f49736e433aa3ef56b7792ede26 $\endgroup$ Commented Jan 8, 2022 at 0:45

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Try recalculating normals (SHIFT N) and also merge by distance. If it didn't solve it, inspect your mesh in x-ray mode to see if there's extra faces inside the mesh.

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