I am using cutaway view with camera clipping, and managed to show the cut area by geometry node, looks soo good, but see the image there is a cube with room inside, it is black because no light can pass through...
you agree - it looks awful ;)
If I uncheck "Ray Visibility" of the object with Shadow or Diffuse it also doesn't look so good because shadows of the objects are missing in general.
Is there a node trick to bring light into the darkness...?
As a solution I also could add a pointlight into the geometry... but is there anyting better ?