# The hair is emitting from the origin point of my mesh (It's a half cirlce)

Ok, I don't understand this, I have a half-circle which is supposed to be an eyelid. Hair is emitting from the rest of the head and I need to do the ears and the eyelids. But instead of emitting from the mesh (half-circle) the hair just emits from the origin point of the circle. Also if I choose emitter particles instead of hair particles it emits from the mesh, so I'm having this problem just with the hair.

-IThinkArtIsFun

• Have you applied Scale and Location to the half-circle? Are there other modifiers before (top-down) the Particle System modifier? Have you specified a vertex group for the Density? Mar 7 '21 at 16:40

This is sometimes caused by not having Use Modifier Stack checked under Particle Settings > Emission > Source