0
$\begingroup$

Ok, I don't understand this, I have a half-circle which is supposed to be an eyelid. Hair is emitting from the rest of the head and I need to do the ears and the eyelids. But instead of emitting from the mesh (half-circle) the hair just emits from the origin point of the circle. Also if I choose emitter particles instead of hair particles it emits from the mesh, so I'm having this problem just with the hair.

screenshot of emitted hair

hair emmitted from eyeball

-IThinkArtIsFun

$\endgroup$
1
  • $\begingroup$ Have you applied Scale and Location to the half-circle? Are there other modifiers before (top-down) the Particle System modifier? Have you specified a vertex group for the Density? $\endgroup$
    – Blunder
    Mar 7 '21 at 16:40
0
$\begingroup$

This is sometimes caused by not having Use Modifier Stack checked under Particle Settings > Emission > Source

There are a few other issues that can crop up when working with particles and modifiers, but this is the most common one I see.

Use Modifier Stack

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.