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As shown on the screenshot, many roots of the hair are moved out of the emitting mesh. Now I want to move them back the emitting mesh, and how do I do that efficiently please?

I can comb each root one by one into the emitting mesh by using the Snap tool located on the top of screenshot. But I don't think this is an efficient method.

An efficient method would be using a "Shrinkwrap-like" modifier to project every root into the emitting mesh all by one shot.

enter image description here

By the way, the extra icons on the left side of the screenshot are from a paid add-on "3D hair brush".

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Press Disconnect Hair:

enter image description here

Then Connect Hair:

enter image description here

These will connect hair to the nearest surface point

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  • $\begingroup$ What a life saver! $\endgroup$ Jul 27, 2022 at 9:55

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