0
$\begingroup$

I'm making this object :

enter image description here

And as you can see, it has smooth shading. However, when I go to render view :

enter image description here

The smooth shading disappears. The only modifier I'm using is a Bevel modifier and I have Auto Smooth on, but I tried disabling both and none seem to have an effect on the issue. The smooth shading is applied on all faces. When I switch to Eevee, the smooth shading is applied. This is very weird. Please tell me if you think you have an idea what could cause this. Thanks by advance !

$\endgroup$
5
  • 1
    $\begingroup$ it looks smooth to me, why do you say that it disappears? $\endgroup$
    – moonboots
    Jan 31 at 21:22
  • $\begingroup$ There is something up with the central curved spar, which the reflections are amplifying... could youshare your file on blend-exchange.giantcowfilms.com ? $\endgroup$ Jan 31 at 22:38
  • $\begingroup$ @moonboots look closer on the middle part, it is not smooth. The picture does not show it very well, but it's like that eveywhere. $\endgroup$ Feb 1 at 17:54
  • $\begingroup$ As Robin says, please share your file $\endgroup$
    – moonboots
    Feb 1 at 17:55
  • $\begingroup$ File uploaded ! $\endgroup$ Feb 1 at 18:17
1
$\begingroup$

Worked it out ! It had to do with the material that I had copied from elsewhere, it had a normal map and that somehow messed up the display. I still have a problem with the bevel modifier but I can live with that.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.