I'm making this object :

enter image description here

And as you can see, it has smooth shading. However, when I go to render view :

enter image description here

The smooth shading disappears. The only modifier I'm using is a Bevel modifier and I have Auto Smooth on, but I tried disabling both and none seem to have an effect on the issue. The smooth shading is applied on all faces. When I switch to Eevee, the smooth shading is applied. This is very weird. Please tell me if you think you have an idea what could cause this. Thanks by advance !

  • 1
    $\begingroup$ it looks smooth to me, why do you say that it disappears? $\endgroup$
    – moonboots
    Jan 31, 2021 at 21:22
  • $\begingroup$ There is something up with the central curved spar, which the reflections are amplifying... could youshare your file on blend-exchange.giantcowfilms.com ? $\endgroup$
    – Robin Betts
    Jan 31, 2021 at 22:38
  • $\begingroup$ @moonboots look closer on the middle part, it is not smooth. The picture does not show it very well, but it's like that eveywhere. $\endgroup$ Feb 1, 2021 at 17:54
  • $\begingroup$ As Robin says, please share your file $\endgroup$
    – moonboots
    Feb 1, 2021 at 17:55
  • $\begingroup$ File uploaded ! $\endgroup$ Feb 1, 2021 at 18:17

1 Answer 1


Worked it out ! It had to do with the material that I had copied from elsewhere, it had a normal map and that somehow messed up the display. I still have a problem with the bevel modifier but I can live with that.


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