Ever since switching from Windows to Linux, I have been unable to render any videos in Blender's VSE with the audio tracks.
However after rendering with
Render > Render Animation the created file has no audio data whatsoever.
ffprobe gives this result:
$ ffprobe -i wheel.mp4 ...snip... Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'wheel.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 date : 2020/08/13 09:38:02 encoder : Lavf58.49.100 Duration: 00:00:06.67, start: 0.000000, bitrate: 5835 kb/s Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 5832 kb/s, 30 fps, 30 tbr, 90k tbn, 60 tbc (default) Metadata: handler_name : VideoHandler $
When I attempt to render the audio on it's own via
Render > Render Audio > Mixdown, Blender crashes without a log file regardless of how I attempt to mixdown the file.
This is happening regardless of my choice of rendering engine, and I don't think it's an out of memory error since I have plenty of available memory before the crash and the video portion renders fine.
Has something changed between rendering files from the VSE between 2.7 and 2.8, or is there something I don't know about rendering audio in Blender on Linux that's causing a crash?