I don't think it's causing too much of an issue at the moment, I'm just not sure if the pole angle should be asymmetrical. On the left side of the armature, the pole angle is 9.1 degree's and the other is 180 degree's if it's readjusted then the mesh gets twisted. I won't be able to share the blend file but does anyone have any thoughts as to why this is happening? Thanks.

  • $\begingroup$ It's normal for them to be opposites: 90 and -90, for example. Your numbers are not normal. You should look at your bone rolls. Consider deleting half your armature and creating it via symmetrize operation instead, which is easier and more perfect than making both halves of a symmetrical armature by hand. $\endgroup$ – Nathan Dec 19 '19 at 12:08
  • $\begingroup$ I'll have to try that. $\endgroup$ – Tamari Campbell Dec 20 '19 at 20:57

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