I have around a hundred models which have some UVs that are mirrored. I need to find those UVs are unmirror them. Unfortunately, it is very difficult to do and I was hoping there would be a way to see which UVs are mirrored or better yet, be able to select all of them. Is there a way to do this? Thanks.

Also, I am completely new to 3d modeling. I've been showing this picture which I think is a screenshot of maya and I'm told that the red UVs are the ones that are mirrored. I'm hoping blender has similar functionality.

enter image description here

  • $\begingroup$ The easiest way to spot them would be by using a Texture with lettters/numbers to see where the symbols are mirrored. As for writing a script that detects them... Unfortunately that's not trivial. $\endgroup$ – Frederik Steinmetz Oct 13 '19 at 20:02

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