# BGE problem with speech bubbles

I am trying to use speech bubbles in BGE. I have them in another layer and I want them to appear in a specific position above a character. I used a near sensor so every time you go near that character they appear. The problem is that they appear in the center of my character and rotated in the wrong way. I don't know how to change their position so that they would appear where I want them to.

To rotate the speech bubble, use the Track To Actuator to make sure the object is always facing the camera.