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You know how you get a color without any shading when plugging in a color output into a shader socket? Is there a way to make sure that exact color is being rendered? I'm working with a strict color scheme and want to match it exactly. I'd really prefer it to work with EEVEE since it has the Shading2RGB node.

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Emission shader with strength of 1 should output the exact color you connect to the color input. Thought volumetrics would affect the resulting color ("overlaying" over it).

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  • $\begingroup$ Getting Blender to diplay a straight color without any shading is easy - that's not what I was thinking about. The problem is that Blender applies a lot of color transforms - which results in me not getting the exact color I want $\endgroup$ Commented Jan 19, 2019 at 21:38

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