I'm brand new to texturing and fairly new to blender. I can get the texture to appear on the model but it looks like only part of the image is actually on the face I assigned it to. Basically the face has about a fourth of the texture on it. It also looks like there's some folds in the face, or a slight bend, but I can't figure out why as there are no edges in it... See pictures for "with bend / crease" and "without".
My question is, how do I get the texture itself to display itself fully on the face, instead of the way it is now?