so i am trying to learn texturing so that i can render my cars, but these car paint materials are pretty hard to make for a noob. I did some research and tried making this shader in cycles but failed miserably. Can anyone help me here? How can i get car paint shader like one shown here in cycles?
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1$\begingroup$ Just google blender car paint material, there's plenty of resources on this topic already related: blender.stackexchange.com/questions/182/… $\endgroup$– Johan ApesCommented Jun 20, 2018 at 5:59
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$\begingroup$ i checked it but i didnt like the result $\endgroup$– user58005Commented Jun 20, 2018 at 6:03
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3$\begingroup$ didn't like is definately to vague to produce a helpful answer for you. Try explaining, what you're trying to achieve. Apart from color, model and environment the materials in the linked question would help you achieve your result. $\endgroup$– LeanderCommented Jun 20, 2018 at 6:09
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$\begingroup$ Upvote for the simplicity, and the model K Noddycar. $\endgroup$– Robin Betts ♦Commented Jun 20, 2018 at 8:06