0
$\begingroup$

Ok, I am following https://www.youtube.com/watch?v=1Zqy5GhUV-Q just trying to export my skapekeys/animations in FBX from Blender (going to Unity).

Granted my mesh has a lot of parts and I had total 6 animations, but it has been loading for the past 2 min now. Did I do something wrong? I'm on a Mac and blender 2.79, cycles.

How can I reduce this export time? Im not even sure it's going through at this point.

$\endgroup$
1
$\begingroup$

Try 'Selected Objects only' - on my machine, Blender hangs for tens of minutes if this isn't selected as it tries to export every object's animation for every object recursively.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.