So, Have been working in blender for about 3 months now, and want to get into some particle effects to spice up a new scene I'm working on.
I want some nice looking particles, so I was forwarded to particle instancing to get particles to emit from other particles.
The problem I am having is quite odd, as it seems to work flawlessly for many other people I see online. I create a plane, apply scale (Even though I didn't even scale it, Just to be sure) then I add a particle system, change the gravity to zero, and add some brownian force, and change the amount of particles to about 250 to start off with. I then create my object I want to instance, in this case its a cube. I apply the scale of the cube (Didn't scale it like before, but JUST TO BE SURE) then add a particle instance modifier and set the object to the object in which my original particle system is taking place (The plane). After doing all of this, I see no results, the particles are still the blank view in the viewport, and nothing shows in render view either.
Not too sure what I'm doing wrong, I was told that applying scale to the objects fixes this but I still obtain no results. If anyone can help me, it would be greatly appreciated.
I'm currently using blender 2.79.