i've been trying to create a rocky ground, using a plane and it's particle effect as i saw in some tutorial. However, even if i follow it step by step the rocks used as particles seem to remain floating everywhere around the plane like this:
The current steps i'm following are:
Create the plane and subdivide, then add displace modifier with cloud texture, then apply object->apply->scale
Create the rock object
Add the particle system to the plane...
Here is my blend file: https://pasteall.org/blend/5629ace07f234c6691b8b3961474e02d
Thanks in advance for any help!