I try to make looping animation of falling particles.
I created particle system on a plane with the following settings:
Physics:
- Type:
Newtonia
- Brownian:
9.03
- Drag:
0.318
- Damp:
0.103
Force fields:
- Type:
Turbulence
- Strength:
15.0
First particle system starts at frame -50
and ends at frame 50
, second - at frame 50
and ends at 150
.
When I have a single particle system particles fall down as expected.
If I add a duplicate of the first particle system - and even if I add a completely new particle system and type its settings by hand - particles start misbehaving at frame 51
onwards - they start flying in random directions instead of falling down - i.e. animation changes to a some sort of explosion instead of falling down.
Perhaps force field settings need to be tweaked somehow to prevent this effect and make particle systems to "blend" seamlessly?