I've created movement before with a simpler bone rig and since then have weight painted the entire model to red.

Whenever I go into pose mode and try to move anything, nothing happens, I simply can't get any movement.

Is there an armature setting I could be missing?

Here is my blender file.


  • $\begingroup$ The link provided does not allow to download the file here... $\endgroup$ – lemon Mar 28 '18 at 16:14
  • $\begingroup$ it's a little slow but it worked fine for me $\endgroup$ – GettingNifty Mar 30 '18 at 0:42
  • $\begingroup$ oh it was mostly painted black.. but still won't move $\endgroup$ – GettingNifty Apr 1 '18 at 19:55
  • 2
    $\begingroup$ Please aviod using Pasteall.org to upload files. Links expire on that site. Use blend-exchange.giantcowfilms.com instead for a permanent link $\endgroup$ – user1853 Apr 2 '18 at 6:37

Nothing moves because the "manipulate center points" is checked:

enter image description here

  • $\begingroup$ can you move one of his extremities? $\endgroup$ – GettingNifty Apr 13 '18 at 1:00
  • $\begingroup$ okay I figured it out I had to select my armature that was made as a parent file, as an armature of the orginal object $\endgroup$ – GettingNifty Apr 13 '18 at 1:27
  • $\begingroup$ well now I can't do it again, but I think I check bone envelope, can't find the setting now $\endgroup$ – GettingNifty Apr 13 '18 at 1:41
  • $\begingroup$ yep that was it in create copy check bone envelope $\endgroup$ – GettingNifty Apr 13 '18 at 2:04
  • $\begingroup$ main model, maintenance tab, armature, add created bone structure, check bone envelope. $\endgroup$ – GettingNifty Apr 13 '18 at 3:18

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