Processing power of the GPU's is more important than the transfer rate.
.blend files are actually pretty small. 10 meg can easily hold be an entire scene.
If you use a ton of polygons and huge textures it may be bigger,
but the real bottleneck is how long it takes to raytrace all the light paths.
So yeah, putting in as many GPU's as you can, may help speed things up.
I wanna say they tested this on Linus Tech Tips, but I don't recall the exact video.
This comes to mind, but it mighta been another one.
https://www.youtube.com/watch?v=ZM1vaHflxFE
I'll look more thoroughly when I have more time.
Edit: That goes into details about power consumption when you go down that route, so I'll leave it up, but there was another where he included Cinebench and Blender test results from a multi-GPU rig. The results were nearly instant with more cards in there.
I've seen so many of their vids, I can't recall the exact one. All those memories meld together after a while. It might'a been one of his gaming servers.
Here's a different YouTuber that made a box for a riser-cable setup.
https://www.youtube.com/watch?v=cep89FQrCow
He doesn't show results, but you might be able to just ask on his channel to do a comparison, with & without. I'd imagine he'd get a kick outta showing it off.