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I want to parent my character's pants to the armature, by pressing CtrlP > With Automatic Weights, but there's a problem with the pants after doing so.

What I tried so far:
Removed doubles, Recalculate normals, clear sharp and also by manually painting weights. But when I brush weights, it still produces same results.

By the way I'm using Blender 2.77a

Edit mode before parenting This what happens

Can someone tell me what's wrong?

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    $\begingroup$ The armature is not in rest pose when you are parenting. You should ctrl+A then apply pose as rest pose. $\endgroup$
    – lemon
    Commented Sep 2, 2016 at 9:04
  • $\begingroup$ oh didn't see your comment earlier, @lemon , so I should model the pants, and align it by the armatures rest pose...I'm gonna try that out... $\endgroup$
    – amiel
    Commented Sep 2, 2016 at 9:52
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    $\begingroup$ You can keep the pants in place, but apply pose as rest pose to the armature placed along the pants. This can be done on the select bones (in pose mode) $\endgroup$
    – lemon
    Commented Sep 2, 2016 at 9:53
  • $\begingroup$ Oh, I do it the other way though, and it works!Thank you @lemon $\endgroup$
    – amiel
    Commented Sep 2, 2016 at 9:55
  • $\begingroup$ I recognize that this problem is probably long solved, but I'm voting to close the question on the basis of "needs details"-- we can't tell you what's wrong without being able to inspect the file. $\endgroup$
    – Nathan
    Commented Feb 3, 2023 at 17:10

1 Answer 1

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Earlier, there was a question like this. You should try to rearrange the modifier stack, I'm pretty sure that's the problem. (or give us a screenshot of the stack if you are not sure how it should go)

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  • $\begingroup$ ok, thank you for helping, @BumbleBee, for the pants, it only contains the armature modifier, but for the armature itself, wait? armature can't have modifiers right? $\endgroup$
    – amiel
    Commented Sep 2, 2016 at 9:19
  • $\begingroup$ @amiel, no, not armatures atleast I know not the sort that a mesh can(ex: subsurf). $\endgroup$
    – BumbleBee
    Commented Sep 2, 2016 at 12:15
  • $\begingroup$ @amiel, you should probably upload the .blend $\endgroup$
    – BumbleBee
    Commented Sep 2, 2016 at 12:16

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