I get the "bone heat weighting failed: could not find solution for one or more bones" whenever I try to parent the armature to my bow mesh with automatic weights. I already tried different things including:
- Removing Doubles
- Recalculating Normals
- Removing all Vertex Groups
- Adding the Decimate modifier
I can't find out what's causing the error.
Here is the .blend file.
What causes this and how to I fix it?