I'm working on a project where I'm trying to position various objects on a plane using a particle system. (see pictures)
The problem is that the object ends up outside the shape, and I'm wondering if there's a way to keep it within the plane?
I'm working on a project where I'm trying to position various objects on a plane using a particle system. (see pictures)
The problem is that the object ends up outside the shape, and I'm wondering if there's a way to keep it within the plane?
Paint a vertex group in Weight Paint, make sure that you have enough margin:
Select this group under Vertex Groups > Density: