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I'm new to the hair particle system in Blender and I'm currently just messing around with a practice render.

I have my hair how I want it in the viewport but when I render in Cycles the hair is all blown out and loses detail.

I've tried fidgeting with the settings to get it right but I've had no luck.

How can I fix it?

Render enter image description here

Viewport enter image description here

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The issue was with the diameter scale being too high.

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  • $\begingroup$ Hi, thanks for the post. This site is not a regular forum, answers should be substantial, stand on their own, and thoroughly explain the solution and required steps. One liners and short tips rarely make for a good answer. If you can, edit your post and provide some more details about the procedure and how it works, perhaps add a few images illustrating some steps and final result. See How to write a good answer?, otherwise it may be converted to a comment. $\endgroup$ Commented Sep 5, 2023 at 18:24

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