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ok I understand the title dosent make sense and mostly understand how the subdivision modifier works. I want to put subdivision on this mesh but keep these sharp parts

enter image description here

preferably I would like to do this while keeping the subdivision in a modifier so its togglable but I can deal with it if its not.

blend file

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2 Answers 2

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Use creases. Select the edges you want to keep sharp and increase the Crease amount (see example), and then select "Use Creases" in the modifier properties.

PROJECT FILE

enter image description here

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You could rearrange the topology with support edge loops like that:

enter image description here

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