I'm new to blender and I'm trying to learn so I started a basic first model, a shield.
I am at a point where I want to UV map the model smoothly with no stretching. But I have a problem, I need to make a seam at a point where I have no vertices. I could make a new vertex, but to do that, I need to select a vertex to make a new vertex. But, when I try select one, I get multiple vertices selected as well. I tried deselecting the ones I didnt need, but when I did, I just deselected the whole thing again.
I selected the red point, When I did, all the vertices within the blue circle also got selected.
I have no clue why this happens and hope you can help. Thanks!