Right now, when I run my fluid sim the water only flows down. I know that I can change this angle manually using the initial velocity values on the inflow object, but it would be alot easier and alot more dynamic if the angle could be adjusted on the fly in animations, just by rotating the Inflow object.
Its simple on the face of it. If I have a plane that emits water downward, and I rotate it 90 degrees the water should now be shooting out to the left or to the right.
I have failed in all of my attempts to google this and im pulling my hair out. So please tell me, Is this even possible. And If so, How is it done.