I am working with some fluid simulations in 2.82 which I am planning to add to my scene. My goal is to create a fluid sim which looks like rain water flowing off a roof.
So far I have a cylinder set up as my inflow object inside its domain. I have the inflow initial velocity z value set to -.01. I thought this would give me a slow dripping or runny effect but the fluid still looks like it's coming full blast out of a hose. Is there a property in the settings that allows you to control the volume of fluid particles being released?