I am making a fluid sim with blender 2.77 (same result in 2.79) in cycles render. Water flows from a pipe into a pool and there are a few obstacles etc.
Now I have an issue if I set the quality factor high (100, 120, 150, 200) always the same result with different forms. Here the picture: Quality 200, 1-2 Subdivisions, 1.0-1.5 smoothing :
The former picture looks good, though it still has the black shadow on the inflow water. Quality 80, 1 Subdivision, 1.0 smoothing
I am trying to get rid of the black spots/shadows in the water. The lighning is done mainly by the world and one lamp.
Thanks for any help.