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I have the following model:

enter image description here

I want to add some creases to the mesh to make it look like metallic flow wrapped package like the following

enter image description here

What is the best way to achieve that look? I've tried cloth simulation but it creates too many creases. I want some creases on some areas.

Thank you

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  • $\begingroup$ have you tried a bit of sculpt? $\endgroup$
    – moonboots
    Commented Jun 29, 2021 at 9:39
  • $\begingroup$ @moonboots Thank you for the reply. Yes but it doesn't look natural. I'm not sure If I'm doing it right. Which brush should I try ? $\endgroup$
    – trunks
    Commented Jun 29, 2021 at 9:49
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    $\begingroup$ the default one (Draw)? and Ctrl to invert its effect. Also the Crease one $\endgroup$
    – moonboots
    Commented Jun 29, 2021 at 9:56
  • $\begingroup$ You can also try turning up the cloth settings so it’s closer to metal. $\endgroup$
    – TheLabCat
    Commented Jun 29, 2021 at 11:24

1 Answer 1

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You could try in Sculpt mode with the Cloth brush (not easy to handle imho).

You could also use the Cloth > Pressure feature, first create a vertex group that you'll pin:

enter image description here

Then give your object a CLoth simulation with Pressure (more than 0), play the animation, it's going to inflate except where you've pinned:

enter image description here

At the end you can use the Cloth Filter brush > Pinch option to get that:

enter image description here

You could also project a aluminium-like image texture on your pack:

enter image description here

Then subdivide your object and give it a bit of volume with the sculpt Draw brush for example (also Draw Sharp and Crease), Ctrl to invert the effect, Shift to smooth:

enter image description here

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  • $\begingroup$ Thank you for the solution. I've tried it today but it didn't work. Here is my result: i.imgur.com/jU5SFhV.png. What settings did you used on the example above? $\endgroup$
    – trunks
    Commented Jul 3, 2021 at 17:07
  • $\begingroup$ maybe increase the pressure? If it still doesn't work please share your file: pasteall.org/blend $\endgroup$
    – moonboots
    Commented Jul 3, 2021 at 17:10
  • $\begingroup$ Thank you for the prompt reply. It breaks after increasing slightly the pressure. pasteall.org/blend/99c5facc9b1d4e1fb338613f071e1100 $\endgroup$
    – trunks
    Commented Jul 3, 2021 at 17:17
  • $\begingroup$ try this: Add a Subdivision Surface above the Cloh modifier (Level 2), Put the Field Weights > Gravity at 0, Increase the Pressure value, choose the group you’ve created under Shape > Pin Group, choose another setup like for example Cotton (top dropdown menu of the Cloth panel). Also maybe apply the scale. $\endgroup$
    – moonboots
    Commented Jul 3, 2021 at 17:37

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