I hope this hasn't been answered somewhere else. I remember having found it a long time ago but I've been looking for the answer for a week with no success. I know there is a way in which you can select manually which vertices a bone moves when animating (something like assigning or removing the influence a bone has on a vertix) , but I can't find the way to do it and I was hoping someone would?
Ps. This isn't the weight painting method
Thank you in advance!!!