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I am new to blender so I don't know much procedural materials. Recently, I started to create a model of my own house in blender and I don't know how to make a glass material look like my window's material. I tried to add roughness to glass but it still having a nice and smooth surface. Rather I want a dotted glass material and with some designing lines. I am sharing an image too. enter image description here Please refer picture and help me.

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    $\begingroup$ Looks like you want to familiarize yourself with the usage of "bumpmaps" and "normal maps". $\endgroup$ Commented Jul 23, 2020 at 7:34
  • $\begingroup$ @haarigertroll Thanks for answering. I do know bump maps and normal maps. But, I never created them. Mostly used normal map in pbr textures which pre-generated by author. So, I am not sure How, I can create a material like this. If you know please share.... $\endgroup$ Commented Jul 26, 2020 at 14:52

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How about that:

Result

And that's the bump map for it (made in inkscape in less than 5 minutes)

Bumpmap

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