I am using cycles as my output for my creation, and currently, I am working on trying to make a glass ball with a white outline. I already separately tested the methods, however, when I try to put them together (by changing the solid material into a transparent, glass material), the outline will fill the entire shape instead of creating just an outline.
If there is a way to make glass with a real-time outline, please let me know! Thanks
The picture with the color wheel is the picture for the setup of the outline. For the outline, I used an addon called "Outline Helper" since many of the other ways to make outlines crashed Blender for me.