I want this plane to fall onto the cube like a blanket and I use collision on the cube and cloth on the plane, but when I play animation the plane falls half way through the cube and then folds.
I want it to land on top of the cube.
I want this plane to fall onto the cube like a blanket and I use collision on the cube and cloth on the plane, but when I play animation the plane falls half way through the cube and then folds.
I want it to land on top of the cube.
Updated solution:
I checked the file and found that in the Collision settings, you had the "Single sided" option checked on your cube.003 object.
Solution is to switch that off, then the plane stopps on top of the cube.003 as wanted, looks like this:
For the further simulation i would suggest to add a subdivision surface modifier on the plane, but i believe that will be mentioned in the tutorial you follow.
Happy Blending.