I am trying to re-center an object that I have imported into blender.
I have set the object origin to the Center of Mass of the object, now I want to translate the object so its' center of mass is exactly at the global (0,0,0) location.
How can I print the x,y,z coordinates of the object's center of mass? or is there a way to just directly translate the object center of mass to a given x,y,z point?
Thanks!!