Questions tagged [origin]

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1answer
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Object with origin set to geometry not at center when coordinates are set to 0,0,0

When importing glTF models from Sketchfab sometimes they are not at the center even after setting origin to geometry and setting coordinates to 0,0,0. Frame selected show only these parts, the ball is ...
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0answers
21 views

After applying location, origin not at 0,0,0

Noticed this thing, wondering if its a bug of new blender(2.83.1). After applying location (or all transforms for that matter) objects origin is not at the grid center, nor 3d cursor. Its fixable by ...
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1answer
26 views

placing origin at end of Bezier Curve

i have created a bezier curve, to make a corrugated sheet, and i am then trying to slide a thin cube mesh. i have placed the origin at one end of the the cube mesh and am trying to do the same with ...
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1answer
21 views

Black Dotted line? [duplicate]

New to Blender what is this black dotted line indicating?. No other objects have it when i select them. I tried setting origin to 3d cursor but th eline is still there?.
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2answers
38 views

How can I move the pivot/gizmo to (0,0,0) in a Python script?

I'm brand new to python, and blender scripting. I'm just trying to make a simple script that will move my current selected object(s) pivot to (0,0,0) in world space -- ie. move it to the origin. I'm ...
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1answer
14 views

Animation object position..origin point, proper pivot

Can someone please tell me a better way to keep objects aligned when animating them. What i'm currently doing is moving the cursor and the origin point to a vertice at the corner of the object and ...
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0answers
15 views

How can I move object origin with along with object while using Armature Deform? (2.82)

I have three objects and an armature with three bones. The objects are parented to the armature using Armature Deform. I set the weights so each object is controlled entirely by one bone each. When I ...
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0answers
16 views

Moving objects to a location

This is probably a simple thing I'm just overlooking. When I move an object, it moves the amount I enter. I would like it to move TO the location I enter instead. What I need is the plane ...
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1answer
15 views

Making sense ot the 3D View and aligning and rotating objects by specific values

I am trying to line up a camera and a mesh in the 3D viewport. I am having LOTS of problems. a) I have a green line - I assume this is the X axis, though it is not labelled, same for the blue line. ...
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1answer
23 views

How to deselect origin center/ cursor blender with python?

Is there any method to deselect origin center/yellow dot, or make it inactive?
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0answers
14 views

Random times unable to rotate

At random times rotating around an object with the mouse wheel will not work. Sometimes it randomly works again. I've tried enabling/disabling three-button mouse, recentering the cursor, resetting the ...
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0answers
21 views

Cannot shake off origin point when accessing new object

I thought, as a Noob, I was getting the hang of this but then something simple confounds me. At some point, when adding a new object (either plane or cube), any action, such as Move or rotate, seems ...
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1answer
21 views

Change origin point in edit mode without 3d cursor

Is there a way to change origin point in edit mode without moving 3d cursor? If I remember correctly, there was a short cut in edit mode to move around the origin point. Does anyone know?
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0answers
14 views

Objects at different locations at Object/Edit Mode

Is there a way to have exactly the same meshes in edit and object mode? I have the problem that I can't get the Origin or Cursor Point not in the center of a cube which is on a curve. Because the ...
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1answer
26 views

Why does the center / origin jump back?

I have imported an fbx into Unity, and the center is at the bottom of the grenade. But this is not what I want. The origin / center should be in the middle. To set the origin / center correctly, I ...
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0answers
32 views

cycles render producing only large pixelized images worked fine a moment ago

1)when i try to render a simple image this happens. didn't before. I blender render still allows this to look like a toothbrush. all snapping off target. if thats a clue
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0answers
19 views

Removing connection line between origin of curve and last point of curve

I'm new to Blender 2.8. I want to display a curve based on x, y, z data I got stored in a file. To load the curve I am using the following script, which I found in this forum. With TS_0084.dat being ...
2
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1answer
39 views

Is there a quick way to set the origin to the “bottom centre”? [duplicate]

From my experience, it seems that a lot of times when I scaling an object, I would want the bottom of the object stays as it is. For example, think about scaling a lamp on a desk. If I scale the lamp, ...
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1answer
34 views

Fix Rotation of Origin

For some reason my origin's rotation got terribly messed up. I have been trying to fix it by aligning the origin to a face or a vertex but it only gets worse. I need to make an array and for that ...
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0answers
21 views

How to add more than one pivot to the same object in Blender 2.8 in order to allow the rotation around more than one axis

I am a dentist. When I upload the jaw as an object I need to move around at least three pivots – one in the middle and two at the sides to mimic the jaw opening, closing and sliding to right and left. ...
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0answers
13 views

Unparented Character mesh location says 0,0,0, but it floats 81 inches above world origin?

in my blender 2.80 scene, I have a rig and a mesh. The rig is where it should be. the mesh says its location is 0,0,0, but in the scene it visibly floats about 81 inches above the world origin. even ...
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2answers
23 views

How to change orientation of object and location?

My object (the tiny donut) seems to be floating but I wanted to place my object at the center like how the box is centered with grid axis in the image below: Is it also possible to change the ...
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1answer
21 views

Scene rendering from pivot point of an object

I'm pretty new to render and got an issue when I tried to render this scene because the active camera switches to another wiew from an origin point of another object (Plane.001) there are no other ...
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3answers
117 views

Blender Origin was unintentionally move, set back to 0 0 0

I found this : https://blenderartists.org/t/set-objects-origin-to-world-0-0-0/442642/2 this : https://www.katsbits.com/codex/origin/ this : https://daler.github.io/blender-for-3d-printing/...
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0answers
14 views

Lasso and circle selecton in object mode selects only by object origins

I have many-many object in my scene spreaded around in space, but all of their origin is far from their mesh and I dont want to change this. Is it possible to use the lasso or circle selection tools ...
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0answers
14 views

Is it Possible to Keep the Location of the Origin on an Object the Same Even if “Set Origin” is Used on it?

Not super sure how I could achieve this. Thinking now as of writing it, I could probably just do an armature. Anyway, I set the orgins of a lot of separate objects a lot, so it's easier to select ...
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0answers
16 views

Only Lights/Camera's origin move instead of all component

I apologize in advance if my problem has already been solved. But i was unable to find a thread relating to my problem. For some time, when I launch an empty scene in solid mode, I have a strange ...
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1answer
29 views

Scale multiple objects in place

I am trying to scale many objects that are in a circular formation around (0,0,0) but have them STAY in their respective coordinates. When I scale or transform all of the objects now, it changes the ...
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0answers
27 views

Possible to have 2.8 mirror modifier scaling work as in 2.78?

When scaling an edge loop of half of a mesh with mirror modifier enabled, in blender 2.79 it would scale assuming the center of the loop region was the center of the whole mesh. This isn't the case ...
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0answers
14 views

Random line apperar in object modee

a line appear in object mode, but it doen´t appear in edit mode. how can i delete it??
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1answer
59 views

Is there a way to animate the pivot point of a bone?

So I have a bone where I'd like there to be 3 points of rotation, and depending on my animation, I'd like to be able to switch pivot points easy. I can't seem to figure out a way to do this where all ...
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0answers
22 views

How do you Undo applied rotation?

I've rotated a cube on Y, Applied rotation. Now the Origins Local rotation is the same as global. Not knowing the cube rotation on Y how do you "Exactly" set the Origins rotation back to the object's ...
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2answers
26 views

How do I get my offset models to be at 0, 0, 0?

Apologies, I'm relatively new to blender and have inherited this model. I have tried Alt+G and setting the origin points, but the model itself is still off-point. This means when attempting to rotate,...
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0answers
22 views

How do I prevent objects in a collection at the same position from sticking together? [duplicate]

I'm not sure if this is a bug, or something else. I have a number of different objects, that are all placed in the same collection, and whose origins are all at 0,0,0. For some reason, this makes ...
1
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1answer
39 views

How can I position the object origin precisely on a specific axis?

I'm a newbie and again, I'm here with my stupid question as usual. As you can see here I try to make a door right, and I trying to move the origin point of this door into the middle of the bottom of ...
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0answers
22 views

What was the [Shift+S > Origin to Cursor] plugin I had before?

Does anyone know what plugin had that feature? I had an issue with my drive, had to format it. I had some plugin that added option to "set origin to cursor" under Shift+S menu. Anyone knows what ...
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1answer
23 views

Is there a way to have my second action animation start at the last location of my first action animation?

I have a scene with a character that will complete multiple action animations. The problem I keep running into is that when the character transitions from action 1(walk) to action 2(looking behind) ...
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0answers
17 views

How to change camera origin for rendered image? [closed]

I would like to change the camera origin point from bottom left corner to the upper left corner with Y-axis pointing downwards. Is it possible to do it using python script?
1
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1answer
74 views

tranform the origin/pivot point of multiple objects

So, first off, I'm a software dev who probably shouldn't be messing with blender, so be gentle. I've got a complex 3d model here, with about 25 discrete components (a spaceship). I've realized that I ...
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1answer
99 views
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0answers
24 views

Can not set the origin to a hierarchy/group

Whenever I Select my Group/null/Hierarchy under the outliner. I can't seem to make the origin to geometry work. It stuck in (0,0,0). I've tried to set the cursor to the middle of the group/hierarchy ...
2
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1answer
115 views

How can I scale multiple objects around their own origin in 2.80?

I want to scale multiple objects at once, with every object using their own origin as a pivot point, instead of the center between the objects. All answers I found so far do not apply to version 2....
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0answers
20 views

Change Pivot Point Rotation Relative to Flat Face [duplicate]

I'm trying to export this Icosphere into Unity, but I want to have each poly be separate, with its own pivot point on its surface, and with the blue arrow on the manipulator widget facing out at 90 ...
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1answer
37 views

Transformations of instances of collection - problem with “origin”

I have serious problems when I build complex machines from instances of collections. Consider e.g. wheels/tracks of a Tank: Each wheel is instance of a wheel template which is a collection of ...
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1answer
79 views

Is there a way to set objects' origin points to be separated from each other at certain distance in Particles System(Hair)?

While I was watching Blender Guru video for 2.8 Blender, he set the origin point of 5 different sprinkles in Set origin to geometry. And it occurred to me that the overlapping problem with particle ...
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1answer
126 views

How do I set the origin of an Armature

Using Blender 2.8, I'm trying to move the origin of the armature. I have uploaded my blend file here. I am able to move the origin of the mesh, but not the origin of the armature. I have uploaded a ...
2
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2answers
240 views

How do I set the origin to the center of a mesh?

I have tried to set the origin of a mesh using "Origin to Geometry", "Origin to Center of Mass (Surface)" and "Origin to Center of Mass (Volume)". None gave me the correct result. Here is the blend ...
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0answers
118 views

How to apply transforms without changing the origin?

My object is far away from 0,0,0 point, it has to. The origin point also has to be in the center of my geometry. Every time I click on apply my origin goes to back to 0,0,0 ... how to apply my ...
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2answers
23 views

Armature doesn't want to spin around intended origin

The origin is at the feet squarely below the torso. If I sit the character down in for example a spinning chair and try to spin him, he becomes offset from it because his torso is behind the spinning ...
1
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1answer
295 views

Can only move object origin in object mode, cant move the mesh

I can only move the origin point of the mesh that I selected in object mode, but not the whole mesh Did I set anything up by accident?