Questions tagged [origin]

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17 views

Rotation issue. 2.83 [duplicate]

I used to be able to rotate upon the origin of any given item that I was working on, but now blender just wants to rotate around the cursor, which i usual have at the world origin. This is a little ...
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15 views

replace with instanced collections

Ok... I have an imported fb, lots of separate mesh, all needing to be separated (editmode/mouse over+L/P and repeat) a majority of the mesh items are the same. I would like to model a simpler ...
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42 views

Orientation in geometry node

I would like to orient all instances to follow the path of the main object. As you can see on my screenshot, first one is oriented as it should be...but after couple of curves, orientation messed up (...
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32 views

Set object origin and transform to face midpoint AND normal via Python

The answer to the above question seems to involve moving the scene cursor to the selected face, performing some matrix magic (math) and at one point using ...
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1answer
50 views

how to set the position of the camera with respect to an object of the scene? [duplicate]

I'm new with blender. I want to set cameras at different positions in the scene with respect to an origin point. I don't know how to do the steps I think I should follow: Set the origin at the point ...
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18 views

Blender bone origin gone wrong

How to set the bone origin of rotation from picture 1 to picture 2? The origin of bone is set to the Grid Axis' root, not the root of the bone itself
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1answer
19 views

Particles: Setting object's origin is not fixing it not passing through the middle of the surface

I'm trying to position the spheres in a way they are located above the surface (as if they were metal balls thrown on top of a table). I was attempting to do so through the use of particles, since it ...
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1answer
57 views

randomize falling pattern of an array

I'm having some issues with the simulated animation from learning blender. specifically my arrays of 30mm vulcan bullets, they all fall too uniformly perfect. The tips come off all at same time and ...
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1answer
19 views

Vertices of an object rotate on different axis

I recently downloaded a bitcoin model from cgtrader. The problem being that the vertices of this model seem to have several different origins, so if I rotate the object in edit mode, the object doesn'...
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1answer
24 views

Moving a vertex of a Bézier Curve moves the origin point of a mesh with array+curve modifier (why and how to stop)

(Original video: https://imgur.com/a/tHl2RQz) So, I set up a Bézier curve and made a rope mesh follow it with the curve and array modifiers. Then I hooked up each Vertex of the curve to an empty (Goal ...
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9 views

Using same mesh along multiple curves keeping correct orientation

I'm trying to replicate the stitching of a boot model, and I have achieved a piece of mesh to follow a curve. The thing is that this mesh needs modifiers applied (Array & Curve modifiers), and I ...
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1answer
46 views

Origin point moves every time I try to select an object [closed]

I must have messed up either the 3D cursor or the origin point, as every time I try to click and select, to move the object or rescale, the origin point moves along with my mouse wherever I click?
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21 views

Trouble aligning the object in render view

I was moving objects in Edit mode when I should have been moving them in object mode but now I cannot seem to correct the positions. I've tried setting the origin, but it hasn't worked for me. How ...
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1answer
68 views

How can you move the origin at the base of object? [duplicate]

How can you move the origin at the base of object and not set the origin to geometry ? (A follow-up question to this one: How can I place multiple objects on the mesh?)
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2answers
26 views

Individual origin VS Median point

I'm following this tutorial https://youtu.be/-0tMeMZpeXE?t=147. At 2.27 he extrudes those faces but with an unusual angle. He changes to "Individual origin" and it works fine. When I try it ...
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10 views

Origin set to geometry automatically after P separate

Any suggestions? Is it me that need it as a standard "feature". I laugh at me as expect logical or negative logical blender implementation but this is something between.
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3answers
213 views

How do I lengthen a cylinder that is tipped on it's axis?

I need to lengthen objects that are tipped on their axis. I have tried to use local transform orientation and it doesn't work.
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1answer
17 views

Align origin and axis to custom vertices

Let's say you have some vertices which are places randomly in space. You want the origins to be aligned based on these vertices. I struggled a lot with it previously so I want to share the easy method ...
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1answer
57 views

Pivot point won't move

I've done this before fine but I had scaling issues so I restarted my project. I created a bezier circle and moved the points around in edit mode to what I wanted. I set the 3D cursor to one of the ...
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2answers
42 views

How to copy objects and set their origins with Python console?

I am trying to copy Cube and set different random origins to the copies. I use the following code: ...
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2answers
108 views

How to set origin to selected vertex for 2D shapes (fast) ? (blender 2.8 +)

is there a way to set the origin to selected vertex faster? (for both shapes and objects) there are a lot of steps to do it right now and it's frustrating. I found a similar topic but it's old and not ...
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34 views

Object Grab Moves Origin Then Mesh

I duplicated an object and moved it aside but noticed that when I click on the object to move (pressing G) the origin moves but not the mesh. When I confirm the move by LMB , then the mesh moves to ...
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1answer
44 views

Why there's no tool to move origin point in edit mode?

Why there's no straight tool to move the origin in edit mode? The tool is only available in Object mode, like that handy ctrl+ . or cmd+. . I'm just curious , there must be some good reasons for this....
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1answer
25 views

Origin of individual faces don't show up

I have a cool model I'm making, but I want to move faces of my model outward along the normals of the faces, so I set the pivot point to individual origins and the transform orientation to normals, ...
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0answers
72 views

STL File Exporting with Incorrect Origin Point

I'm trying to set a new origin of rotation of a STL file using Blender. I've imported the STL file into Blender and changed the origin (using Origin to 3D Cursor), which allows me to rotate the object ...
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1answer
23 views

How to change the orientation to resize? [duplicate]

I don't know what I did, but now the resize follows the cursor, When I resize the object goes away. How can I change the orientation to the object again? Note: I hid the cursor because I think this ...
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1answer
25 views

Can't Move Objects, Transforms Show Movement, Not Reacting To Physics

So I created this project earlier today, it was working fine. Went on to something else then came back to render and all my objects are stacked. The Loc/Rot/Scale is all reset visually but the values ...
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0answers
36 views

How to align origin's z axis to individual object's normals?

I have an ico sphere and I need this random transform for the individual faces. I may solve this by using particles (but don't now how either) anyway... when entering to edit mode and faces I have ...
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0answers
14 views

move 3dcursor to pivot point in edit mode

I created a sphere then move it to random 3d position, then go to edit mode, delete all the vertices. There's nothing left except a visible dot (pivot/origin point). Now inside the edit mode , this ...
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2answers
40 views

Alt-D copies with different Origins

I am using copies of an object using Alt-D, but I need them to have their own different origins each. When I try to change each object's origin, it changes the origin of all linked objects (which I ...
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1answer
42 views

Origin to 3D cursor not working for one mesh

Following the tutorial, at 16:55 I select the "frets" and I do "set origin to 3D cursor", but the origin stay in place and don't move. After a lot of search, I can't figure what is ...
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0answers
18 views

only object origin moves in object mode, can't move the mesh(origin already unticked )

This happens after opening any blend file .recently i've switched to ubuntu.when i tick origin the mesh moves but in the different direction-.-... https://streamable.com/nspzd8 I'm using blender 2.83....
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1answer
64 views

Vertex Parented empties become offset after Set Origin to 3D cursor?

As you can see on this gif, I have a mesh composed of a bunch of vertices (divided in ~15 parts). Each vertex as an empty parented to it. It's only when I finished the parenting part that I realised ...
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37 views

Joining objects glitch/bug/artifacts

I was modeling these flowers and I wanted to join the selected parts of each flower, so I can use them as a particle system. When I selected all parts and pressed Ctrl + j I get these strange ...
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53 views

Leafs in Modular tree are rotated wrong

I made tree with modular tree addon and leafs rotated. I tried to change origin of object and rotate object, but nothing helps. Leafs rotated in generator, they are default rotated like on the wind. I ...
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1answer
28 views

How do I change where an object goes when I press Alt+G

So i am trying to create a rig. I want to make it so if i move say the arm or the eyeball, and I don't wanna have to keep undoing., how could I make it so i could just press Alt-G, and the object ...
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0answers
75 views

Why is my Object's Origin corrupting its Surface Deform modifier results?

I'm encountering a super perplexing issue where the Surface Deform modifier I've applied to a low-res mesh mostly works, but results in a few arbitrary vertices ...
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65 views

How to set the origin to the center of a circle?

So here is my circle. I try setting its origin. I've tried every single option in object > set origin. I've tried to set the cursor then set the origin to cursor but the shape follows with it. I ...
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1answer
104 views

Set origin point to the center of circle?

I try every Set Origin To and I am literally stuck. I would like the origin point to the center of it.
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0answers
19 views

Set XZ origin to objects

I have a map splitted to 256 chunks, now I need to center origin to every object, but I need to center only X and Z origin, not Y. Or another way, can I change Y origin to 0 for all objects?
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25 views

Model moved from original position in object mode

My model appears in the viewport as it should in edit mode: But down here in object mode: And when I try to move it, the origin moves instead and this happens: So it appears that something at the ...
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1answer
144 views

Set origin to 3d cursor(3d cursor became the origin)

I was want to change the origin to where the cursor is, I did from Object>Set origin>Origin to 3D[enter image description cursor. But after that, The 3D became the origin and I can't change from ...
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0answers
7 views

Toggling my object's multiresolution modifier caues it to offset from the origin point so that the mesh appears in a different location

The object with the modifier on it appears lower than the actual mesh, and I can't get them to align. I've tried applying location, resetting origin, etc. There are no other modifiers on the mesh. I ...
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56 views

Mirror across object origin

Sorry for noob question but I just wanna do this: mirror geometry in Edit Mode across my object's Origin (orange dot), not 3D cursor. All tuts are about 3D cursor and the help doc is somewhat unclear ...
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1answer
160 views

How to change origin of a layer in stroke in Grease Pencil?

May I ask how to change origin of a layer in stroke? Cuz all the layer will be affect in the object mode while the option [origin to geometry] is not available in the edit mode
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1answer
217 views

How to set the Origin to the center of an Array?

This sounds simple, but apparently it is not: I want to rotate the resulting array by its center (without having to set the origin manually). That's the original object: And that's the resulting ...
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1answer
124 views

Blender problems with getting the center of an object. (Origin to center is not the center)

As you will see in this image, the center of the object is not exactly the center of the chair, since the pivot point is slightly up. To verify this, I place the cursor in the center of the world and ...
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0answers
26 views

location Transform does not effect childs origin

I am working on poseestimation and segmentation and generating data for this in blender. I try to segment a bipolar electrode and as some extra Information I want to get the 2d position of the tip of ...
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3answers
124 views

How can I transform origin when I am in Edit Mode with shortcut?

I come from Maya, and my first problem as you probably know is how can I transform origin in edit mode with shortcuts. Is there some good addon even paid or can I keymap this. What I want is this: ...
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2answers
72 views

One-material Gradient between two objects? (Object Node/Manifold complications)

TL;DR AT BOTTOM (To preface, I know I made a similar question in the past, though this one is much different in required execution.) Hey all, I found myself in quite a bind this time as I'm attempting ...