Questions tagged [origin]

Use this tag for questions about the placement of the object origin, or about the origin in the various coordinate systems such as local and world.

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Mirror going wrong

I'm new in Blender and I'm stuck here for days. Can someone please explain to me, how does the mirror work so badly when both my origin point and 3d cursor are perfectly aligned to the centre of the ...
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How to set the origin before adding a mesh?

How can I set the origin to the end of a mesh before adding it? For the moment I'm struggling with the overhead of calculating the center of each object's appropriate axis in order to get it properly ...
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Moving the origin does not move the origin, but a different object instead

I would like to set the origin of the selected object (with the yellow outline). I Tab + G, then try to move the origin, but instead, it moves a different object. Why, and how do I resolve this? Thank ...
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Trying to add multiple "empty objects" to match origins of all individual parts in an OBJ

I have a cluster of objects that I am building a city from and each building has an origin that I have set to the center of mass for each building. Their heights are irrelevant for this task, so no ...
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Imported a scene from sketchup. Solids have centres far from their geometry. Setting origin to geometry or anywhere else does not work

They are referred as istances and cannot set them to their belonging geometry.
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Batch set orientation of local axes on multyple objects?

I have a structure composed of many separeted cylenders (maybe later it will be more complexe mesh). And the local axes orientation of each cylender is wrong (based on global). I know how to set (...
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7 votes
1 answer
429 views

Extrude a bevel on a spiral

Per request I'm sharing the blender file here (it's not much to look at, but I've included 3 examples of "Bad Icing") https://drive.google.com/drive/folders/1KeWtvCJwlbIDJarljetxRaj0o964EA07?...
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Preserving Maya Object Pivots after Freezing transformation with Blender's Origin/pivot

I'm working with some colleagues that prefer to use Maya as their primary modelling application. I've noticed that whenever they export models that have been frozen in their transformations, the same ...
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Blender 3.1.x Objects Aren't Attached to Their Origins

At first I thought this was just a problem where in I couldn't move objects in object mode, however I now see this is a bigger issue. If I were to, say, try and do a simple animation with he default ...
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How do you rest the origen for my armature

I've started animating and just noticed the my rigs origen is in the wrong place what I'd like to do is move the oregen back to my rig and not the rig to the origen.
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2 votes
1 answer
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Precisely combining two meshes

My question regarding Blender is: How can I move one object onto another object by selecting two vertices on each object that should be the same position? My current solution is to set the object ...
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Strange centers

I have a mesh, when I set the center of the mesh to "ORIGIN_CENTER_OF_VOLUME", the center seems to be located out of the object. However, when I set "ORIGIN_CENTER_OF_MASS", the ...
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Rotation axis on different points

I am making a character where the head is connected to the rest of its body using pipe work. I am having trouble with getting the rotations axis correct. I want to have the y,x and z rotational origin ...
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1 vote
1 answer
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How can I combine these meshes and rigs without needing to reparent everything?

I have attempted to rig this model but I cannot combine the right side with the body. Can someone explain what I am doing wrong and the proper way to join models like this? I have tried applying ...
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2 votes
3 answers
179 views

How do I move my cursor to a mesh's origin?

I'm struggling with how to put my cursor to a mesh's origin point (all axes XYZ), not just in front of the mesh.
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1 answer
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Scaling centered on certain origin is not working need help :(

Trying to scale vertices centered on certain origin where I want. Unfortunately scaling through the center origin is only available even though I already did 'cursor to selected' and 'origin to cursor'...
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1 vote
2 answers
85 views

how to change the pivot point of an animated object?

I want to animate a cube that moves from right to left, falling from one side to the next, and so on. But to animate the cube, the pivot point must change. Because the cube falls first over edge A, ...
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Is it possible to move the origin point of the global reference system?

I am using fspy add-on in order to match the render camera with a photo I took and that I want to use as background image for a building render. This add-on requires a sort of match between a ...
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6 votes
1 answer
115 views

Pivot Point Question

Been wondering how to do this for ages but I haven't been able to find a solution, or phrase a search correctly, please link if it's out there. Here's two abstract flower petals, I want to pivot them ...
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1 vote
1 answer
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I reused a Mixamo animation for my modified Mixamo model. But, the origin is offset from the mesh in this animation. Animation not working as intended

I was adding some modeling tweaks to a character model in Blender that I had previously exported from Mixamo. I wanted to use the "Strike Forward Jog" animation from Mixamo, so I imported ...
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texture offset origin coordinates with python

how to know the coordinates of the origin of the texture offset in order to be able to position the texture in the center of the brush ?enter code here ...
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1 vote
1 answer
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Using animation nodes, how do I set the origin to the center of each object in an object list?

I'm a beginner with animation nodes, trying to make a delayed falloff animation with a grid of hexagons. I've figured out how to make them rotate around a single origin (at world center), but can't ...
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4 votes
2 answers
391 views

Where is the menu to set origin to geometry?

Where is the menu to set origin to geometry? The guy in a tutorial bring it up on a menu and I can't find it on 3.0. Is it an add-on? I'm new to blender so I'm a bit confused about were he is ...
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2 votes
2 answers
114 views

Align origins to bottom of objects

Is there a way to align origins of multiple objects to their lowest point without addons, custom scripts? I want to modify only Z coordinate, the others leave intact. For example there are furnitures ...
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Rotate multiple objects around local origin [duplicate]

I am trying to rotate the cubes around their local origin and I have set Transformation orientation (top of viewfinder) on local as well. To my basic knowledge they should rotate separately now.. but ...
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1 vote
1 answer
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Rig moving to another location in edit mode

I was rigging a character. After my rigging was finished I got out of edit mode and the rig moved away from the character. If I move the rig and align with the character in object or pose mode. The ...
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1 vote
0 answers
42 views

Set object origin for all frames in the animation

I have a mesh sequence imported into Blender using Stop Motion OBJ. I also inserted a Bezier circle to the scene which I set as the target of a Follow Path constraint attached to an Empty (cube), ...
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1 vote
1 answer
26 views

Particles Emitting out of the mesh. Leaving the object

I am new to Blender and I am using Blender 3.0.0 and I was making a city scape and I sculpted some buildings and I want to place them on the plane as particles but the building particles are emitting ...
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4 votes
2 answers
1k views

How to set the origin of a procedurally created mesh in Geometry Nodes?

In blender 3.0, I made a wire-like mesh using Mesh Line. So, the geometries default origin is the beginning of the mesh line which later, causes problems. I wondered if there's a way to set the ...
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How to turn on snap, how to enter global xyz-values for origin points and 3d-cursor and more

I'm new to Blender but used to work in Softimage and Maya for many years. I have a few questions: Is there a way to turn on snapping, so that when I move my selection it will keep snapping to ...
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1 vote
0 answers
35 views

Array Pivot center (Origin) - Modifier

I have an array modifier and I want to center the pivot to the center of the array and not the object arrayed, is there a way to do that?
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3 votes
1 answer
61 views

How can I use origin_set on arbitrary objects instead of the selected ones?

I have this very simple code here: ...
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1 vote
1 answer
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Can not find Transform -> affect only origins anywhere?

I cannot find the affect only origin for transformation anywhere check the image below - I am using blender version - 2.93.6
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Origin for STL export

I am trying to export model that is made from three different objects to stl files because I need to print it in different material settings (double extrusion), but I have problem with setup the ...
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1 answer
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Issue with the screw modifier: unable to move an animated curve

In blender 2.93, I have created an arc then I have hooked both ends (picture 1). I could therefore animate the curve in object mode. I used the screw modifier to play with this curve. I set a 360° ...
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1 answer
104 views

Set orientation of pivot point

I'm just starting with Blender (2.93) and have some CAD experience (recently FreeCAD). I've seen a number of posts and discussions, but I'm beginning to think that there is no straightforward ...
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34 views

Automate Object Origin setup

I am having 3D models created by 3D slicer and a neural network, they look very good and constructed correctly. The only issue I have is when Importing to Blender or Unity they have their centers ...
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41 views

How to preserve origin in imported FBX

When you export a mesh as an FBX in Maya and then re-import it in a new Maya scene, the origin should be preserved. E.g. set to corner of cube. Question is, how do you preserve the pivot when you ...
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1 answer
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Why is the transform control at the 3d cursor and not at the selected vertex? How do I fix this?

I just want the controls at the selection. I know I can hit G then axis but I would still like to know how to get the controls at the selection. This is blender 2.9.
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0 votes
1 answer
67 views

How to Focus 3D View to Object Origin?

I just did a fresh install of the newest Blender since I hadn't updated in quite a while but forgot about my essential custom keybind. I setup "Shift+J" as a focus on the origin of whatever ...
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1 answer
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Object scaling/rotation/translation linked when no parent/child relationship exists?

I have a bit of a strange issue that I haven't seen with my modelling up to this point. Basically I have found some objects in my project are linked somehow. Basically they are behaving as if they ...
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2 votes
1 answer
49 views

Reset object axes to object's axes of symmetry

I am not quite sure how, but I have managed to set the object normals to be the same as the global normals: Axes in 'Global' mode: This is expected. Axes in 'Normal' mode: I would expect one of the ...
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Get rotation of plane from origin [duplicate]

I have subdivided a sphere (using Mesh Tissue add-on) and separated the faces as independent meshes. I have recovered the location information for each face by setting the origin to geometry, but ...
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1 answer
296 views

Apply all transformation issue

I have received this file from a friend and I can't understand the issue that is happening when applying all transformations. (attaching the file) Two pots on the left has a strange behaviour when ...
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Character rig issue

Good day everyone, I have a model in Blender that is rigged. There are a few problems with the character. The first problem is when use manipulators which affect the hand rotation the right part of ...
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1 vote
1 answer
57 views

How to rotation according to face normal?

I want to place cursor with copying face rotation (Normal?) First i did place cursor to where door handle will be placed And create circle object to where cursor is placed. I want to rotate my ...
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1 vote
1 answer
129 views

How to rotate many objects around their individual origins?

I have got about 500 planes in my scene that were generated by an addon. But the addon generates them in a horizontal orientation, whereas I need them in a vertical orientation. One object, or two, I ...
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2 answers
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Why does the iris vanish when I set the origin of the outer sphere (cornea) to geometry?

I'm trying to parent the iris to the cornea - but when I set the origin of the cornea (outer sphere) to geometry, the transparency disappears and so the iris is hidden. See below. Please help! Blend ...
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2 votes
2 answers
279 views

Set origin to 3d cursor without rotating it

The origin of this mesh is at the center. I'd like to move it to the top surface. First I move the 3D cursor there: Then I set origin to 3D cursor: The problem is, not only the location, but the ...
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1 vote
1 answer
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3 Circles Around 3D Cursor/Origin Point

What are these three circles around my 3D cursor/point of origin, and how do I disable them? They are definitely linked to my model because when I select the model the circles glow orange, when I ...
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