I'd like to bend the knees when I move the control bone. They are stiff, how can I fix that? It's not seeable in the pictures but there is a pole bone on the right side.
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$\begingroup$ Take a look the lessons from BlenderGuru. There everything is described in detail. blenderguru.com/tutorials/introduction-to-rigging $\endgroup$– The CharacterheroCommented Jan 28, 2019 at 10:14
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$\begingroup$ could you please share your file? blend-exchange.giantcowfilms.com $\endgroup$– moonbootsCommented Jan 28, 2019 at 10:22
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$\begingroup$ are you only moving your ctrl bone on the y axis? You need to push it upwards too. To somewhat "compress" the bones, then the knee will start moving outwards. if this also doesnt work, check your IK chain length. $\endgroup$– ChrisCommented Jan 28, 2019 at 11:44
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$\begingroup$ I was also moving it upwards. I wanted to mention that but I forgot... Here the file: <img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=5800" /> $\endgroup$– KnampfCommented Jan 28, 2019 at 21:36
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Have you linked the bone and your mesh? if so have you selected automatic weights when doing so? ( just the way I like to do it )
If you don't want to use automatic weights, just select the parts in the mesh, in the editor mode, and the bone, then link them. ( I'm not a pro, please take what I say with a grain of salt, it might not work! )