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My problem is this:

I made a fox and rigged the head which moves perfectly. I made a second mesh for the eyes which are rigged perfectly.

BUT I can't manage to 'glue' the eyes to the head so that when I move the bone of the head the eyes move with the head!

Any idea? Cant find anything with google.

Best, jb

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  • $\begingroup$ "I made a second mesh for the eyes which are rigged perfectly" > Are you sure the eyes are correctly parented to the head bone? You have to check out in Weight Paint mode. $\endgroup$
    – moonboots
    Commented Jan 14, 2019 at 7:51

1 Answer 1

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Join the objects and armatures together as one object and one armature, then parent the eye armatures to the head.

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