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I'm new to blender, but I just want to ask how to dissolve the faces in a quicker way, because importing stl and viewing it to edit mode shows a lot of unnecessary faces. I select faces and dissolve it, but I don't want that, I want a quicker way. If you don't get what I'm saying, here's an example:enter image description here

With dissolved faces:

enter image description here

I hope you understand what I'm saying. :)

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  1. Remove doubles first, W > R
  2. If helpful, use the planar decimation modifier. It will create ngons though.
    enter image description here
  3. ⎇ AltJ is the shortcut for the tris to quad operation.
    enter image description here
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