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Rendering is the process of converting a 3D scene into a final output, such as an image or movie. It involves simulating light, applying materials, and calculating visual effects to produce the desired result. If your question pertains to a specific render engine, please use its respective tag (cycles, eevee, blender-internal, etc).
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How to get rid of red/orange pixels?
First, what causes the red/orange flecks and is there a way to get rid of them.
Second, I made a fire shader hopefully shown below.
A lot of first here:
First model (glass bowl), first node editor us …
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After restoring the geometry, the material is not displayed correctly
The original geometry with assigned material.
Only faces deleted.
Material flow artifacts after the faces were replaced.
Is this a precedural rendered material issue?
Is there a setting or procedur …