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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

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Headless Blender using Cycles without X-server?

See my example with one frame and myfile.blend - is a blend file with a video animation video and sound and one cube: C:\Users\myuser\Desktop>blender.lnk --background c:\temp\myfile.blend --render-o …
Cătălin George Feștilă's user avatar
0 votes

Blender keeps crashing when I try to render animation

Try to use another version of blender or reinstall your blender version. I open with blender-4.2.0-alpha+main.14b5912eee6f-windows.amd64-release version and this is result:
Cătălin George Feștilă's user avatar
2 votes

How to simulate blustery hot air & cold air in Blender

You can simulate a naturally physical simulation of your issue using smoke . A good answer can be take from blender.stackexchange.com/questions/23802/multiple-smoke-flows-in-one-domain-with-different …
Cătălin George Feștilă's user avatar