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Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.
2
votes
4
answers
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Is it possible to export object from Blender with modifiers and use them in external applica...
Now I would like to take that result somewhere else, say Unity3D or 3Dmax, how can I create/export a file that stores the "wave" information? … Please don't tell me to export an .mdd, because I really don't know how to use it. Tried several plugins for Unity that supposedly converts the .mdd to .fbx and it failed. 3Dmax doesn't read .mdd. …
0
votes
Accepted
Is it possible to export object from Blender with modifiers and use them in external applica...
I would like to post here a solution as been given to me:
place the modifier on the model
export .mdd file
import .mdd file back to blender and set apply on the modifier, this will make the modifier disappear … .
export as .fbx file
These are the basic steps, that you should know. …
0
votes
0
answers
1k
views
Animating with armature and exporting to Unity
I've animated a 3D model in blender, using Armature, to impose a wind like animation.
On each wheat head, I've placed a bone and than parented the bone and the wheat head so that once I rotate bone, …
1
vote
2
answers
3k
views
How do I bake animation for exporting animation created by Wave modifier
The thing is that once I export to .fbx, the animation is gone.
I've read several threads about this subject and none is giving a clear answer. … Is it possible to export the animation created by the modifier? I need to export for Unity3D.
How to apply the ocean modifier to get an animated object? …