Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 47089

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

2 votes
4 answers
17k views

Is it possible to export object from Blender with modifiers and use them in external applica...

Now I would like to take that result somewhere else, say Unity3D or 3Dmax, how can I create/export a file that stores the "wave" information? … Please don't tell me to export an .mdd, because I really don't know how to use it. Tried several plugins for Unity that supposedly converts the .mdd to .fbx and it failed. 3Dmax doesn't read .mdd. …
Eco_Editor's user avatar
0 votes
Accepted

Is it possible to export object from Blender with modifiers and use them in external applica...

I would like to post here a solution as been given to me: place the modifier on the model export .mdd file import .mdd file back to blender and set apply on the modifier, this will make the modifier disappear … . export as .fbx file These are the basic steps, that you should know. …
Eco_Editor's user avatar
0 votes
0 answers
1k views

Animating with armature and exporting to Unity

I've animated a 3D model in blender, using Armature, to impose a wind like animation. On each wheat head, I've placed a bone and than parented the bone and the wheat head so that once I rotate bone, …
Eco_Editor's user avatar
1 vote
2 answers
3k views

How do I bake animation for exporting animation created by Wave modifier

The thing is that once I export to .fbx, the animation is gone. I've read several threads about this subject and none is giving a clear answer. … Is it possible to export the animation created by the modifier? I need to export for Unity3D. How to apply the ocean modifier to get an animated object? …
Eco_Editor's user avatar