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Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

1 vote
1 answer
3k views

Ocean Modifier does not work

I tried to use the Ocean Modifier, but couldn't get anything that resembles a realistic ocean. I tried everything from subdividing and distorting, to generating and playing with all the parameters. No …
digit's user avatar
  • 667
0 votes
1 answer
67 views

Spin Tool behaves unexpected

I import points from a .csv and connect them with a single line. After that I Spin them 360 degrees/steps. Deselect and Reselect all vertices. Click Remove Doubles. Unfortunately the mesh is not only …
digit's user avatar
  • 667
0 votes
0 answers
519 views

Sine wave on a ring

I'd like to add a sine wave (like a 3D cut trough this ring) to this ring (along the z-a xis). I found the math extra objects and a lot of other ways (e.g. curve modifier) to add sine waves, but not h …
digit's user avatar
  • 667
5 votes
1 answer
7k views

Array Modifier does not work as expected

I am following this very simple tutorial: Video tutorial It uses an Empty constrains the rotation to a cube and then adds a plane to create the snowflake. Everything works as expected until I have to …
digit's user avatar
  • 667
2 votes
1 answer
6k views

Non-manifold mesh problems after boolean

I have designed my model from the ground up and only used boolean modifier to connect the different parts of the model. Unfortunately after using the 3D Printing Toolbox to make the model manifold it …
digit's user avatar
  • 667
0 votes
1 answer
14k views

Export Model With Material Colors to MeshLab

I would like to export a model from Blender with the colors and open/import it in Meshlab. Here my model: I read about it a bit already and did not find any conclusive answer. I know that the info …
digit's user avatar
  • 667