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Animation is the process of creating the illusion of movement by displaying a sequence of images or frames over time. Use this tag for questions or issues related to creating, editing, or troubleshooting animations in Blender, including keyframing, rigging, motion paths, and other animation tools.
2
votes
0
answers
55
views
Redefine numbering of frames in export animation
But I'd like to redefine the numbering when I export an animation as frames. …
13
votes
5
answers
12k
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Keying visibility of object collections with single property in 2.8?
I know this is a common issue, but I can't believe there isn't a better way to hide/reveal objects in an animation, besides moving them far into the distance from camera, scaling to 0 or keyframing the … hide_render value, but all of these pertain to single objects, and require adding animation data to each object. …
4
votes
1
answer
377
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Short animated film in Blender in single room environment with several acts - single scene o...
So then I tried starting a new scene based upon my single scene with bpy.ops.scene.new(type='LINK_OBJECTS'), but all the object animation data was still linked, which didn't help matters regarding the … It creates duplicate objects, while object animation data are no longer linked between scenes (good), object properties, transforms, collections and hierarchies aren't linked (bad). …