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Texturing is the process of applying 2D images or patterns to 3D models to add detail and realism. This can affect various properties of materials, such as color, shininess, transparency, and reflectivity. Use this tag for questions related to Blender's texturing tools and techniques.

2 votes
0 answers
153 views

Blender 2.8: My 2.79 creations have no textures!

I created a model using v2.79b including textures, but when I "upgraded" to 2.8 and loaded my project, all of my textures were gone! The entire interface has changed so much they really should have c …
Mugsy's user avatar
  • 175
0 votes
0 answers
43 views

Blender exporting wrong image

I created an object and initially mapped the wrong texture to it. Now, even after loading, applying & UV Mapping the correct texture, every time I export my model, it still exports the old/wrong textu …
Mugsy's user avatar
  • 175
1 vote
0 answers
500 views

Can't move/resize texture in UV Mode

For some unknown reason, I can't manipulate my textures while in UV Edit mode (both v2.79 & 2.80.) The texture is applied and displayed on screen, and when I go into UV Edit mode, the UV Map appears o …
Mugsy's user avatar
  • 175
1 vote
1 answer
136 views

HALF of the image is flipped on a curved plane?

I'm a bit of a Blender novice, so be gentle. I'm trying to create a simple movie screen using a curved plane. I created a 2D plane, applied a simple 90' curve, and UVMapped a single png for the textu …
Mugsy's user avatar
  • 175
0 votes
2 answers
990 views

I can't create a UV map for this object and I don't know why (sphere unwrap)

I have a horse model I'm working on. So far, so good. Now I'm trying to add eyes with an iris texture. I added two spheres, assigned a material and a texture, but the UV Map is too small and needs to …
Mugsy's user avatar
  • 175