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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

2 votes
1 answer
418 views

Help with rendering shadows properly

Im pretty new to blender and am in a bit of a bind here. I have this distorted water simulation that i am attempting to make look like snow (not the best but it works for what i need it for) and i am …
user2620255's user avatar
13 votes
3 answers
21k views

Black patches in glass when using cycles render engine

For some reason I am getting these black patches all around my image. It seems to be most obvious where certain sections overlap slightly, but I have no idea how to fix them (very new to Blender o.o) …
user2620255's user avatar
1 vote
0 answers
949 views

Horizontal Render Artifacts When Using OpenCl

I've just started rendering with my new AMD GPU and realized that I'm getting some strange horizontal line artifacts. As you can see, in the box on the right, there are strange blue lines, and all …
user2620255's user avatar