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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.
4
votes
Align multiple object on target mesh
You can certainly achieve similar effect with Hair particles.
Add a particle system to your object and change it from Emitter to Hair
In Render section, set Render As to Object. In Object submenu, …
3
votes
loop cut not working
Your issue is likely caused by the Merge option of your Mirror modifier. This option causes vertices within a certain range to merge together.
You can just uncheck the Merge option. Setting it to even …
2
votes
How to attach a mesh to another mesh
I am a little late on this, but there is another way I find useful. Two have been mentioned here - merging the objects and parenting one object to another.
Merging is done by selecting both objects a …
1
vote
Accepted
What would be the best way to put teeth on this model?
Check out Array modifier, could a good fit for this.
Try creating a curve along the jaw - where (human) gums would normally be. Then create a single tooth, add Array modifier to it. In Fit Type select …
0
votes
Accepted
Add thickness to medical image
you can add outline to your rendered objects by post-process effect called Freestyle. For a scene with a single object, the setup is very easy:
Enable freestyle with your render engine - both Eevee a …