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Misshapen Mesh FBX Export

Steps:

  1. Select everything.
  2. File ‣ Import/Export ‣ FBX (.fbx)
  3. Turn on Selected Objects.
  4. Export FBX
  5. Upload character to Mixamo.

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Expected:

  • Smooth surface
  • Uniform color

Results:

  • Areas around the mouse and neck are misshapen.
  • Head is grey. Body is white.

I'm worried that this might become a larger issue when I start to rig and animate this. How can this be fixed?